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Post by Tara on Feb 27, 2012 15:20:42 GMT -5
Alright, so as we were starting to talk about on the DD thread on VDex itself, we may be starting to revamp the rp itself. Basically, we're starting a whole new rp board, based on what we discuss here. Our current rp system isn't exactly working, and it's pretty much dead. Mostly it's my fault for that, and I apologize. I've been quite inactive, and my attempts at sparking new life in the rp whenever I managed to pop back in tended to either complicate things more, or just plain fail. I do see that I've made the systems a bit too complicated, and it's incredibly hard to find where each rule is stated, and then there's the fact that there's a load of rules, usually creating a wall of text(which I'm going to totally do right now in this announcement, but that's just because I feel the need to go in-depth about the new rp board, as well as about the problems of the old board). Other reasons why the rp failed, some that I've noticed and some that others brought up, are due to the plot and, on occasion, the members themselves. The plot... basically because there really wasn't one. I tried to encourage people to try to help me come up with a plot, and tried to post and ask people about plot ideas whenever I would come up with them. Most of the "plot" that we've had in the rp centers around battling, which, while occasional battles are great, a plot centered entirely around battling doesn't appeal to those of us who like more in-depth plots. Plus there's the fact that the battle system was confusing as all get-out, anyhow. xD; Hopefully I'll be able to remedy that in the new rp. And... the final reason that the rp seemed to be dying out was the members themselves. I'm not trying to blame anyone, but I will state what I've observed throughout the course of the rp(can you believe that we've had this forum for almost two years? I really can't, it's gone by so fast. xD). I've been noticing that people don't seem to like posting first, whether it's posting an idea or a suggestion, or starting a new rp thread. Those that started new rp threads tended to want to battle, and the ones who wanted to battle wanted to be the winner no matter what. Plus... there was no camaraderie whatsoever, or at least almost none. A good number of the people wanted to try to be a "legendary trainer" or "the most super awesome cool person ever" or a "totally creepy ninja person who is totally awesome" or something. It kinda got old after a while(and yes, I do admit that I did do that on occasion, as well), but I'm glad that it was kept to a bare minimum. What I really hope for in the new rp is that people will have gotten over their fear of being the first person to post something new. Please, guys, I can't be the one to start everything new. I need some kind of support from you guys; I can't do everything on my own. xD; Mmkays, now to discuss what we're going to do on the new rp board. (Mostly it's just going to be me rambling about points that I want to discuss with you guys, as well as throw out some new ideas to see what you guys think. New ideas and suggestions are completely and totally welcome!) First up, the plot of the new board. We need to make one before we get started. So uhm, any ideas would be helpful, as well as input on the ideas that we have so far. So far, this is what I have: - Start the rp at the time of Giovanni leaving, or somewhere closely afterwards. Tara takes over, and while some of Team Rocket is content with her leadership, some of the members are still extremely loyal to Giovanni, creating dissent among the ranks of the organization, and a rift between its members.
- ...are we even going to continue to include the Police Force? I like the idea of it, since it adds to the conflict and the depth of the story, but.. I'd like to ask everyone's opinion on this.
- Legendaries used as plot devices, not as prizes for events? Police defending the legendaries, while the Rockets try to capture them for their own means. Also not used as everyday battlers, only for major events, such as capturing another legendary, massive battles(almost like wars, lol.), and to terrorize/defend towns(Rocket sieges to try and take over towns?).
- Your plot idea goes here! *wink wink, nudge nudge*
(Plot is being discussed here.) Second, the rules and systems need a revamp. The rules that I have on here are confusing and disorganized, and are either vague or complete wall of texts. I'll probably try to make a better compendium of better-organized rules, and also include a second, more simplified version for those who go all "tl;dr" on everything. As for the systems.. they also need a revamp, particularly the battle system. These are the systems that I'm considering revamping: - Character system. You can make two characters on one of the teams, but you have to make one on the opposite team before you can try to make a third on that same team. We'll probably try to keep a 2:1 ratio, at the bare minimum. (Ex: You have two Rocket characters. You want to make a third, but you can't do so until you make a Police character. Once you've done that, you can make your third Rocket.)
- Team system. We need to make a limited number of members per team, if we don't already have one, and try to keep active members even on each team. That way, we don't have all of the active members on one team, and all of the inactive members on another.
- Pokemon teams. Instead of teams of six, each character only gets 1-2 pokemon as their bonded companion? It would be good for increasing interactions between members, and helping form teams, since.. hey, if you only have one pokemon, you'd be screwed if you went up against someone with a pokemon that would spell your doom. That's where teams would come in, so there would be a lot of team battles, and more strategy involved, rather than just raw power and a bunch of soloists all over the place. It would be Tara's input into Rocket, and the Police would probably do so out of morals and whatnot. It would also be something that would enrage the members of Team Rocket who were still loyal to Giovanni and viewed pokemon solely as tools, further widening the gap between the members of the organization. This would also reduce/remove the need to have the pokemon on VDex, unless it was a shiny or an event pokemon. Then you'd need to provide proof that you have them.
- Light and Shadow Pokemon. I'm probably just going to remove these, since... looking back, it was a bad idea. Why would you want to make pokemon even more powerful than they already are? This is open to discussion, of course, if anyone has any objections to my plan to remove them.
- The battle system. It was confusing as crap, especially so because it was terribly unorganized, and since we're pretty much making it so that battling isn't a huge part of the plot line... we could make the system a lot more simple and straightforward.
- The point system. I'm considering keeping it as it is, since it's actually a good incentive to keep people active. Plus, this way people would be able to get items for the rp! Also, should I add in points given as rewards for mini events/winning a staged battle? Should I give the option to receive points in events, as well as/instead of the prizes that they receive if they win? As in, if someone wins a prize in an event, they have the choice to either take the item/pokemon or receive points based on the value of the item/pokemon, and I keep hold of the item/pokemon and use it for a prize in the next contest/event.
Speaking of events... I should probably do them more often. What do you guys think about monthly events? What should I use as prizes? Items, pokemon, points, etc.? And.. what kind of events would you guys like to see? Because this is important enough to warrant its own bolded post, I'd like to say this: The suggestions board is there for a reason. If you have an idea or suggestion on anything, anything at all, please don't be afraid to post it. I need new ideas and, most importantly, feedback on what's going on. I require feedback on what changes have been made, otherwise I get all kinds of discombobulated and stoofs.Okay, so, with the new forum comes new Mods and such. I will wait a while to check on everyone's activity and stuff, see what people do. After we're up and running for a while, I'll put up applications for mods and whatnot, and, like I said in the post in the main DD thread on VDex, my decisions will be based upon the activity of the members, and the way I see them acting. How helpful they are/how much they participate in suggestions/serious discussions and how much input they give... the usual. I tried to do that last time, but since there were little to no serious discussions/suggestions, which means almost no input, and almost nobody was active in the first place.... xD; We'll see how things go, this round. Also, since Marche has pretty much fallen off of the face of the earth, he'll need to be replaced as the leader of the Police Force. If we're still keeping the Police around, that is. And yes, I am absolutely sure that a whole new forum is the right thing to do. It will be a lot of work, but this is a joint effort that I want to involve ALL of Dastardly Deeds in. I want input from all kinds of members, be they the serious roleplayers, the I-just-want-to-battle people, and even the I-don't-want-to-rp-but-I'll-give-advice-anyways people. PLEASE, guys, I need all kinds of input in this. I made this site very nearly all by my lonesome, so I seriously need your help in making this new one and making it totally not fail. That is the whole reason for this post, so that we can discuss the new board, and that you guys can help me make it the best that it can be, so that everyone can enjoy it. Yes, it will be a whole bunch of work, and a lot of discussion. That's the fun part. I don't mind the work, since it's going to be completely worth it. And now to finish up with random little tidbits of things that popped into my head. Should we add in a chatbox? Shall I give everyone the story behind Tara, as the start for the new rp? Should we put in ALL of the regions, instead of just Kanto? Should we change the layout of the proboard itself? Should we change the default skin's coloration/design?
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DarkChaos44
New Member
Blazing Trainer of Darkness %7C Elite
"Darkness controls anyone too blind to see the Light."
Posts: 361
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Post by DarkChaos44 on Feb 27, 2012 16:26:40 GMT -5
I think I have a plot. It'll be hard for me to explain it but I will try. After the fall and reviving of Team Rocket, other teams from other regions begin sending their members into other teams to collect info, "accidently" messing up the major missions, and stealing their pokemon, tech, and legendarys from that region to make the team that they are from the most powerful team in the world. Really just a war between TR, the police and other teams.
I also think we need to keep the police anyway so that the Rockets have to tread lightly on what they are doing. The Shadow and Light Pokemon, I say keep 'em but to only one person per team. If any others want one then it will be decided by battling one-on-two. The one being the person that has the Shadow or the Light but they choose location and conditions.
And don't forget the Undercover Agent System for the Police or that system could be the same as the new ranking system.
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Post by Claudia Donovan on Feb 27, 2012 17:33:35 GMT -5
I think that Johto should be added as locations, and maybe Hoenn? I mean, we need more than Kanto (in my opinion) but maybe not all the regions just yet.
Also, I kinda hate the idea of only having a pair of Pokemon. I mean, I gave my Eevee's all personalities and now I'd have to choose. Bleh.
Also, we need an official trainer card in our siggy (like yours Tara, but cleaner looking) so we all know who our characters are and who everyone else's characters are, at a glance. I'd be happy to make them for everyone, I really would love to actually.
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Post by rikari on Feb 27, 2012 17:44:52 GMT -5
Re plot: I second tara's idea. Maybe toss in a few factions instead of just two with at least one of them being managed by a GM. because railroading is only needed when everybody derails and doesn't roughly follow the itinerary. Also keep the police force. on Legendaries: Yes. Make them plot coupons. With regards to Missingno just pretend it doesn't exist half the time and for battle purposes. Regarding a plot... well a GM could decide that every game, but the base plot should probably stick to what Tara has planned. Re Rules and Systems Revamps: I agree with tara on the ratio system with one change. You can only pick one faction per "game", and there needs to be at least a 2:1 ratio prior to the game starting. it can change afterwards, but still. Regarding the team system, they should be capped to one normal team per person with event teams like assigned groups for a game not being capped, per say. With regards to the pokemon team cap, you might want to make it 3 pokemon because triple battles and other mechanics, but I don't see a problem with this. We had Shadow pokemon? Light pokemon don't exist outside of the card game, let's keep it that way. We need that battle system revamp. leaving it up to tara to decide how, but held items should be kept in mind. Points system. not sure how it worked but I'm going to act like we should keep it. Re events: Yes we should still have them. We should also use "games" to hold a few so we have event groups. Re suggestions board: I approve of this. Re mods: I'm cool with this I guess. GMs should probably only be mods. And we do need a new police leader. Re extra tidbits: Should we add in a chatbox? Yes. Tara gives everyone the story behind Tara, as the start for the new rp? Yes. Should we put in ALL of the regions, instead of just Kanto? Yes. Should we change the layout of the proboard itself? Yes. Should we change the default skin's coloration/design? Add more of them. Oh and regarding the current ranks am I going to be allowed to keep me elite ranking? I also second the following ideas: Also, we need an official trainer card in our siggy (like yours Tara, but cleaner looking) so we all know who our characters are and who everyone else's characters are, at a glance. I'd be happy to make them for everyone, I really would love to actually. I think I have a plot. It'll be hard for me to explain it but I will try. After the fall and reviving of Team Rocket, other teams from other regions begin sending their members into other teams to collect info, "accidently" messing up the major missions, and stealing their pokemon, tech, and legendarys from that region to make the team that they are from the most powerful team in the world. Really just a war between TR, the police and other teams. And don't forget the Undercover Agent System for the Police or that system could be the same as the new ranking system.
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Post by minagi on Feb 27, 2012 18:58:36 GMT -5
this is going to be multiple posts, sorry.... ___________________________ yay~!!!! sooo glad to see this up now <3 okay, first and foremost, Plot. Every villian has a goal; a hidden objective, something they want to obtain. Obviously, TR wants "power"....but the thing we need to figure out is "Why". If you go based off the anime, Giovanni was pretty secret, but what we DO know is that his mother was obsessed with mew...so his hunger for power, and obsession with mew/mewtwo has something to do with his mommy issues (i giggled whe nI typed that DX). If you go based on the manga (and byproduct, the game as well), Giovanni's reason for abusing pokemon the way he did was to try finding someone important to him (i hope i didnt spoil that too much for those who havent gotten that far, i didn't say who/what/where/why sooo....) Either way, he has a hidden objective, a reason to obtain this power. What we need to figure out first and foremost, is what is Tara trying to obtain. This new boss that's taking over after Giovanni's disappearance has to have a goal, a reason, and a little bit of backstory on how she was able to take over. EVERY rocket member has their own story. They rarely/never know the boss's true motives, but they understand that hunger for power, the greedy desire for more. Jessie is the daughter of a famous Rocket Admin, James wanted to escape the suffocation of his family's lifestyle, Lt. Surge wanted to be able to use his power freely. Everyone who has a rocket character should know: why did they join TR, what are they hoping to achieve, and what is it that encourages them to accept or deny the change. All this will help develop a plot, as well as help with separating those loyal to Giovanni from those willing to follow Tara. I personally do want to keep the police force, but there should be more to it than "good vs evil". The police forces job is to keep the peace, and when Giovanni disappeared, TR started to fall apart....this means that UNTIL TR acts, they shouldn't be the police forces main focus. B/c of this, police officers need to know: why are they enforcing the law? Is it a love for superheros, a general dislike of crime, respect for rules and regulations? Why did they want to be a police officer...why do they want to risk their lives daily to protect the general populace. After that is established, they need to think of their relation to TR. Were they wronged by the organization at some point? Do they hold a grudge against a certain member? Do they just end up caught up in everything once TR starts back up again? Most importantly, we need to keep in mind that EVERY character is an individual. They all need their own personality, and their own history. Tying in to this..every character is human. They all have the ability to reason, and should be able to come to an understanding. This concept could help open the plot even more; a police officer holding a grudge against 1 TR member should be able to put aside their differences with a member of the opposing side (the enemy of my enemy is my friend sort of thing) While legendaries should be vital to success/setbacks within the plot, and shouldnt be treated as normal pokemon, they also can't be all there is to the plot. Legendaries are power, and power is meant to be used. So what we have to think of is WHAT to use them for (orz this is getting so long <.<
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Post by minagi on Feb 27, 2012 19:28:41 GMT -5
Rules: -I like the 2:1 ratio okay, but I feel that if a person has 2 rocket members, they should be on opposing teams or something. Having multiple characters does no good if you don't add diversity to them.
-I really like the concept of a 2-3 person system (jessie/james/meowth, surge/koga/sabrina, ken/al/harry, butch/cassidy, etc) any more than that would feel too large. duos and trios are usually really great for both character development as well as covering each others weaknesses.
-as for teams, I imagine that just 1-2 would provide extremely difficult for team rocket members, seeing as how the police force have "parties" rather than "mascots". In the games, even as early as Mt. Moon, most members had 2-3 pokemon. I feel that the number should probably have to do with the Rocket members rank, with a cap at 4 pokemon for the executives. This will allow for at least a semi decent/powerful team for the higherups who SHOULD have power, while grunts and scouts and such still have their mascot pokemon with maybe 1 or 2 others. This will force teams to work together rather than be the "super powerful op" type of characterization. considering that the battle system is probably still going to be in place (albeit simplified this time) I think it'd be better to still use vdex pokemon. This prevents overgeneralization of stats, and gives the pokemon themselves a little bit of individuality in regards to power. (since vdex uses IVs, each pokemon is different)
-I don't know anything in regards to light/shadow pokemon, but it sounds like a pokemon colluseum sort of thing. I'd like to completely avoid this if possible, since it sounds like it'd just complicate things more.
-I really do like our point system, but I'm not too sure how I feel about people being able to "buy" their ranks that way. someone shouldn't be able to just donate a bunch of retro pidgey/rattata and walk away going "kay thanks I'm an executive even though I'm not really doing anything in the rp". I think the ranks should be determined only by the level of activity and the meaning of the rps involved in. They, as a rocket member or police officer, need to earn their promotion through the rp instead of buying their ranks and running with it.
----------------------------------- regions, yes, especially if we're going by the anime. Best Wishes opened up sooo much potential for Team Rocket with the idea of "branching off into other regions". Depending on how the plot is going to go, and what legendaries we all want involved, the other regions will be needed.
I also really like the concept of a chatbox. This will encourage people to log on and chat with each other instead of sending pms, and will make "secret planning" within a group much easier. (TR cant plan an assult if the police officers just "happen" to know everything that's going to occur, and things like that)
and claudia, I ADORE your chara card idea, and would be more than willing to help you make those if it's approved. Being able to know who's chara is who's at a glance would make things sooo much easier
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Post by Claudia Donovan on Feb 27, 2012 20:25:18 GMT -5
This is my example of a Trainer card, just like I'd make for everyone ^.^
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Post by minagi on Feb 27, 2012 20:38:38 GMT -5
I like the design of yours better. I tried too hard to make my trainer cards match the forum when I'd make them a while ago (this was rikas)
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Post by hurricanescrambles on Feb 28, 2012 1:25:52 GMT -5
I'm having trouble keeping all that straight in my head, so I will just try to state my opinions on a few of the things, and sort the rest out later. - Plotline
My favorite idea still is the exile or exit of Giovanni, and the schism of Team Rocket into two or more factions. Perhaps, if we were to include Johto, each faction would be on either island. Kanto, Team Rocket's starting point, would be where the greatest number still thrived, under Tara's leadership. Meanwhile, the Rockets seeking Giovanni would have fled to Johto in search of their leader, sparking the takeover of Goldenrod City's Radiotower, and other events of Gold/Silver.
Enacting some of Gold's Team Rocket storyline from Team Rocket's view could also add a potentially lengthly plot, with room for variation. How DID Team Rocket take over the tower in the first place? What might have happened if a ten-year old kid hadn't retaken it by force? Just an idea. And that wouldn't have to be the only plot. I'm sure Team Rocket was up to plenty of other things that were never discovered in the series~
- Police Force
I would like to keep the police force. Not only is it the yin to Team Rocket's yang, but a roleplay where a criminal organization runs rampant, unchecked by anyone other than it's own opposing faction, seems somewhat boring. Perhaps incentives could be provided to pursuade more members to join the police force rather than team rocket. Or, thinking back to my happy Team Fortress 2 sessions, perhaps there could be a limit to characters per Team Rocket/Police Force, so that both sides are balanced. Allow 10 to join TR, and then all later applicants join the PF until there are 10, and so forth. Or something. It might upset people who wanted to join Team Rocket, but you could always provide the opportunity for changing sides later on, or creating a second character. I've been thinking of moving to the Police Force myself with the reboot.
- Legendaries
I'll be brief here. Plot devices only. No one should be allowed a legendary for their party or to own, with the exception of Tara, whoever heads the Police Force, and (as I think should also be included) whoever leads the second Team Rocket faction, if that is the decided upon plot.
- Teams/Pokemon
Each Roleplayer's party is limited to 2 usable pokemon. Not only to reduce frequency and length of battles, but to promote team work as well. I think this is a good goal for the RP to have, since numerous opponents will more easily overcome the any other group if several of the members of the other group decide not to help out or work alone.
Also, any "pet" pokemon should not be counted as a usable pokemon, but should be limited to one, and not allowed to participate in battle, even if the rest of the owner's party is KO'd.
- Vdex Pokemon
This is my final suggestion for now. Lets not bother with "you must own this pokemon on Vdex to use it in the Roleplay." It's bothersome to link them, (at least for me) and it's really not that nessisary, considering most people can fairly easily obtain most pokemon, aside from legendaries, on Vdex.
Sorry if any of that is a little random or nonsensical, I wrote this rather late. Oh, one last thing. I think for the new forum, there should be less sub-forums, and instead just limit the categories to the major cities, and some noteable other areas. Ex: Lavender Town > Lavender Town - Graveyard
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Post by minagi on Feb 28, 2012 3:36:28 GMT -5
(totally thinking of things at 1/2 past midnight)
so, a thought came to me while I was trying to sleep, and if I don't type it out, I'll forget it. If we decide to use all the regions, then this wont be an issue....but if we limit ourselves to kanto/johto, should we limit the pokemon we can use to those regions as well?? If team rocket doesnt go to hoenn, sinnoh, or unova, it wouldn't make sense for there to be an abundance of those pokemon in rocket possession, right?
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Post by GenepeOrgel on Feb 28, 2012 23:30:24 GMT -5
Re plot: I second tara's idea. which idea are you talking about here, you've gone and confused me. Also rika, suggestions subforum was always there :Va
I was hoping either Police VS TR or Gio's TR Vs Tara's TR... but okay then.
I never was fond of Legendaries. DEMOTED TO PLOT ONLY.
If I do start roleplaying again, I dont think I'll roleplay more than one human character.
The only problem I have with Dark's suggestion is that if we add that plot now, then we'll have Gio's TR, Tara's TR, Police Force and Extra Antagonist Gang, ultimately giving four, or more, different factions. If there were more roleplayers, I wouldn't mind but with our current number of members, I really want less divided teams. We can add more teams later I guess. Like the total members who posted here is roughly six; assuming one make 2~3 characters and all four factions are balanced, one faction only has 3~5 members. Unless we're all high ranks with npc underlings, that really doesnt work imo.
I dont want light or dark pokemons in my roleplay, unless they're only appearance differences.
I honestly dont mind being a low rank again, I might as well remake my character from the start.
I am neutral to the point system because i've pretty much quitted vdex, am only rping for fun.
Tara, by "a whole new forum", you mean we're abandoning this site or just the subforums and such?
Battle system. BATTLE SYSTEM. I liked the idea of the previous battle system as it provided more accurate reading of pokemon battles, however the calculations were quite confusing. Making it simple and without a calculated battles will always have a biased result too... I really dont know how to work with this, so I shall agree to whichever battle system we implement.
Regions. I am fine with kanto only, or we could have like Kanto = TR base Jhoto = PF base hoenn = other evil gang base or something. Actually I will leave the number of regions up to everyone, I am fine with however many
I... think i addressed all I wanna address...
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Post by hurricanescrambles on Feb 29, 2012 11:32:49 GMT -5
Like Genepe, I'm only interested in the Roleplay for fun, therefore, any ranking system chosen is certainly acceptable~ Though I'd like to be able to use my Nidoking..
Also, Minagi is like the ultimate forum stalker, I swear I posted that at 1AM and she posted the same night :U
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Post by minagi on Feb 29, 2012 14:10:57 GMT -5
I honestly wasnt stalking that time ><;
I was in bed, trying to sleep but failing.....and then BAM, question that I had to jump on and ask DX
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Post by hurricanescrambles on Mar 2, 2012 21:30:24 GMT -5
Oh. The formatting might be difficult, but a "most recent active threads" area on the main page that updates to show which posts are newest and have people active would help to stay in relevant RPs. I remember that eventually I lost track because so many unused topics showed in each sbforum.
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Post by minagi on Mar 4, 2012 21:29:06 GMT -5
they have something like that here, up at the top. It's right next to the "Home" button
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Post by hurricanescrambles on Mar 5, 2012 12:01:34 GMT -5
. . .I am bad at exploring. Ignore me.
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Post by minagi on Mar 5, 2012 15:58:26 GMT -5
XD thats okay. Now you know, "and knowing is half the battle"
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Post by Tara on Mar 14, 2012 17:27:15 GMT -5
Alright, I'm going to take this post by post and respond to the ideas/comments/questions that I feel need a response. This is going to be in order of the posts, so I'll be addressing each post individually. MASSIVE WALL OF TEXT THIS WAY COMETH. @chaos: I’m not so sure that we should include the other teams… not until we can have enough active members for it. So we should probably stick to Kanto/Johto, since Team Rocket is the only team in those two, and it’ll keep things in balance until we can attempt to spread into other regions. The Undercover Agent system… people didn’t really seem to be too interested in that idea, to be honest. If people do want to do that, it’s fine, but I’m not sure that it’ll be kept as a major plot area anymore. I’m also not sure what you meant by saying “the system that could be the same as the new ranking system.” Can you clarify what you meant? @claudia: Yeah, we’re probably not going to include all of the regions just yet. We need more active members for that, since we’d also have to include the new regions’ teams, as well, and that’d mean a lot more characters needing to be created. And yes, I can understand why you’d hate to choose between your pokemon if we went with the limited number of pokemon per character, but.. you have to understand that there is a good idea behind it, otherwise I wouldn’t have suggested it. I like the idea, because it means that having one or two pokemon would encourage people to work together in a team, which means more interaction between members, more roleplaying, and a more active site overall. You also don’t have to have all of your favorite pokemon on one character, because I know I’m not going to. It also encourages more character creation, because if people want their favorite pokemon still, they’d have to make more characters, and because of the 2:1 ratio, there would be more characters on each side, and would make more diverse factions and teams, especially since every character’s partner pokemon will be unique, their personalities based off of their bond with their individual trainer. Because there would be more character creation, it’d mean more roleplaying and make the site less of a ghost town than the one that we had, even if we only have a small number of active members. Yes, it’d be a hassle to make a lot of different characters and such, but it’d make things more interesting for everyone, and you don’t HAVE to make more than one character. I myself will probably make about four or so. The trainer card idea is a really good one, too, especially if people make more than one. It’d make things so much simpler for everyone to have something quick and easy to reference to. Plus there would be a whole lot more diversity, especially since people would need to rely on teams more often, since they would need someone to help balance the weaknesses of their pokemon. Plus, it’d provide another reason for TR’s split, since those who were loyal to Giovanni wouldn’t like the idea of bonding with pokemon, or other people, so they’d want to fight to keep things the way they were. rikari: Yes, missingno. really doesn’t exist in the rp, in my view, now that I think about it. However… I’m not sure what you mean when you keep mentioning “game”s. It’s a constant rp, we don’t start and stop it after a certain period of time. I’m also not sure what you mean when you commented about the team caps, since there are no triple battles in the rp, not unless it’s three different characters vs. three different characters. And yes, you will keep your ranking. Like I said, I’m not going to drop everyone’s rank back down to Rookie. minagi: I agree with the first two paragraphs of your first post, and they were very well spoken. Yes, Tara will reveal a bit of her backstory in the beginning of the rp, but not everything about herself, of course. Yes, we do need more than just the “good vs. evil” police force idea, hence the dissent among the ranks of Team Rocket. I know what you mean about the first strike idea, but.. technically, we did strike first. If the rp were to happen shortly after Giovanni disappeared, then there would be the events from R/B/Y to consider. I should also probably change up the character creation process, shouldn’t I? Probably make a different application for each of the different factions, and have separate boards for them. The legendaries will also not be all of the plot, obviously, mostly just be there for big events and happenings. Regarding your idea of the 2:1 ratio… I’m not sure if I’d go that far. I don’t want it to be that in order to make a new character, you have to make one for each faction. That’d be a little too limiting. I wouldn’t mind the duo/trio system in the teams area, though, since that’s how the lower ranks of TR seemed to operate. There would also possibly be a higher ranked character assigned to keep an eye on a certain number of teams, to be their “manager” and to report their progress on missions and their goings-on to their Boss, whoever that ends up being, depending on their faction. Which brings up another idea… to further the plot, we’d also need ideas for missions and such, like little side plots throughout the entire rp. Anyone have any ideas that don’t involve chasing down a brat for his Pikachu? As for pokemon teams… it’d probably be best to have one “primary” partner pokemon for each character that you choose when you’re a Rookie(meaning that you’ve had since you were a Rookie, so even the people who jump into the rp as higher ranks have to say that they’ve had this pokemon since they were a Rookie). You pretty much have it with you at all times as your bonded pokemon, and it’ll possibly be a permanent member of your team, while the other one may be able to be switched out for a different pokemon at a later date. Rookies will start out with their one pokemon, and then, based on your rank, the max pokemon cap will go up slightly, probably to max out at 3, possibly 4. I’d prefer it to cap at 3, just because it’d keep things team-dependent, but at the same time allow more power for the higher ranks, if only by a little. The level caps will also be in effect, and if the Giovanni loyalists were to keep their team ranks as they are now, their pokemon’s level caps would be lower, to keep things balanced. It’s also a logical reason, since if we have only three pokemon, we’d need less time training, so our pokemon could reach their higher levels faster. It would also mean that our “chosen partner” would need to be higher level, as well, since it will remain with us over a longer period of time. Also, we don’t HAVE to make characters that are the same rank that we are currently. You can be an Admin and still make a Grunt character, just for the lolz, or to have more character development. Your current ranking is basically just the maximum rank you can make a character for. I think it would be interesting to see more people start their characters as lower ranks, to add more depth to the rp, since we’d be able to see how the characters have changed and grown since they first joined TR, and see how much they’ve changed once they become an Admin, or some such thing. It’d be a lot more interesting, instead of just coming straight into the rp as an Executive or something. Plus it’d help out the people who aren’t used to rping this way, and it’d help everyone get their bearings with the new systems and whatnot. I’ll probably make a bunch of lower ranks, too, just for the heck of it. As for the pokemon themselves, and their stats…. I’m probably going to make a better system for that, which will hopefully be less confusing. I’m not sure if we should do it with VDex pokemon, since then you’d need the pokemon to be that same exact level, provide a link, etc., etc., and I don’t really like doing that. As for the point system.. I think you guys are confused as to what I was talking about. I meant the roleplay rewards system, the one that gives you points to “spend” on things for the roleplay. I made it to hopwefully keep people active on the forum. As for the point system that we had for donations.. I may keep it, but change it so that it’s only for the people to have their names listed as a higher rank in the main DD thread, and not have it affect the rp forum. It was mostly made as an incentive to get people to donate prizes for events, but now that we’re pretty much completely overloaded… I don’t think it’s quite as necessary anymore. xD; @hurricane: we’ll be incorporating all kinds of plots and sub-plots in the rp, so we’ll probably be trying to explore all different kinds of plots. I was planning on re-enacting some of Gold/Silver’s events, but it may not be just the Giovanni loyalists… Tara may also have a reason for trying to locate him, as well, but that can be discussed later. As for your idea for a limit to the number of characters allowed on TR/the Police Force, I’m not too sure about it. Possibly as a last-ditch attempt to even things out, if there are too many characters on one side and not enough on the other. After all, that’s the reason why I gave the idea for the 2:1 character ratio, as well as to encourage people to create more than one character. With regards to pet pokemon, those were already the rules regarding them, though it will be made more clearly in the new rules on the new site. And yes, I’ll be trying to limit the use of subforums next time, and hopefully going to make things less confusing next time. @mina: yes, if we do only have kanto/johto, we probably should limit ourselves to the pokemon from those regions. Granted, it would also be a reason to create mini plots/quests. What if, if someone wanted a specific pokemon from another region, they’d have to roleplay out their journey to that region, as well as the capture of the pokemon? They’d have to bring their partners from their team along, of course, and would have to rp the “hunt” and capture of the pokemon that they want. This way, they’d have a way to keep things making sense, and people who really wanted a pokemon from another region would be able to get their “rare pokemon” and will have earned the right to have it. Granted, someone would have to roleplay the pokemon throughout the capture, otherwise it’d just be the same person battling themselves. GenepeOrgel: with regards to being low ranked… I’d like to point out that you can make lower ranked characters, as well. You can have one an Executive, one an Elite, one a Rookie.. it doesn’t matter. You don’t have to have your character(s) at your current rank. They can be any rank, as long as it’s not higher than your rank. As for the points system.. once again, I was meaning the roleplay rewards system. Sorry for being so confusing. xD; But yes, we will be making a whole new proboards site, unless it ends up being easier to delete and remake all of the boards on here, which I doubt. xD On another note…. With the old topics and stuff, should I lock the old ones after the rps have been completed, and/or should I lock "dead threads" when people don't post in a thread after a certain time period, say.. 2 months? That way only recent and hopefully active posts will get replied to, and hopefully it'll keep down the clutter of the unused topics and whatnot. ..I hope that that actually made sense. I'm not thinking too clearly atm. Too much typing all at once. xD;
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Aeri
Rookie
Dreams of an Absolution
Posts: 17
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Post by Aeri on Mar 14, 2012 17:52:03 GMT -5
That's a huge wall of text. You might want to split some of the paragraphs up to make it an easier read. @_@
I would leave the old threads as they are. Don't lock them, at least threads that are still ongoing. Stuff happens. People won't always be able to post. I think people will have enough sense not to just jump into a thread that hasn't been posted in for a while, unless they're one of the participants. Another option is to have a thread participant post a quick summary so that active members at the time aren't stuck because said thread hasn't been posted in for a while and they can't progress.
For a plot, if you do end up doing police officer stuff, you could have a few people who are planted in the police force as moles. ;3 It could be a private PM to you so that only you know about it and people aren't subconsciously affected by that knowledge and change their interactions with the character. The only that that makes me a bit iffy about the police force is that it complicates matters, unless you were to get rid of the Giovanni exile/Tara take over thing, but I think that idea's a great one. Also, you'd need a strong leader for the police force. Y'know, someone who is really in charge of it, like Tara is in charge of TR.
//edit:
I would re-order the boards, too. Bump stuff like Art/General Chat/Forum Games below the RP. Make a category for admin-related stuff, one for announcements/events. It makes it a lot easier to understand the flow of the board.
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Post by minagi on Mar 14, 2012 18:23:01 GMT -5
I'm....actually really excited at the concept of re-enacting some of the events from gsc/hgss. It'd be interesting to have the events split by the diff factions of team rocket, as well as see if we can find a way to come up with a reasoning for it (in the games, it was just tr trying to rebuild themselves while awaiting giovanni's return...but if Tara's faction goes into it, perhaps we can come up with other motives?) This....also leads me into a question: when joining TR, do we HAVE to pick a side, or can there be neutral characters? (for ex: I'm remaking my chara, and want to have her join as a grunt. Since she has no clue as to who Giovanni really is, and isn't yet "loyal" to anything, it wouldn't make sense for her to be on either side, right?)
I'm both....slightly relieved and slightly disappointed with the region issue. While I'm perfectly fine with having the limit on region/team/whatever, it also takes away a bit on personal character development. Things like....where the chara originates from, what their past was before becoming w/e they are. I'm ok with an overall "region limit" for our teams, but I feel there should be exceptions. For example, maybe allow the "pet pokemon" to be from another region, and things like...togekiss, magmortar...pokemon who have later region evolutions, but still originated from kanto/johto should probably be allowed too.
I understand what you mean regarding the points system, and that we "can" choose to have our character be a lower rank, but if going solely off the rp, how would said "lower character" be able to "raise rank" if we wanted to? Before, it just "happened" when we wanted, based on our forum rank...but should there be a specific rp in which they rank? or should rank be based on the characters overall involvement?
I don't think there would be any need to lock a thread after it's complete...unless someone starts making a habit out of necroposting threads that are done. I think as long as we don't have that issue it should be fine.
for more specific thread ideas, it'd be nice to see a lot more activity on routes, in the base, and things like that. Petty thievery, heists, safari runs, stealing, pkmn abuse (? ide, it seems tr-ish, but wouldn't be very pleasant....) I know it's been mentioned before, but not everything needs to be a major event or conflict. There's a lot that can be done with character development, and side plots can probably easily be made once you know who all is going to be involved. Ideas can probably come up within the bases too (ex: group is in base, one says "Hey, I want to do -insert random idea-").
I think it'd be interesting if there be short little single rps to "introduce" characters into the rp. Not something that other people join in, but just a short 1 or 2 post things for us to be able to sorta bring light to our characters personalities (said characters can be rp'd together, or in seperate posts, or w/e). For those that "aren't yet" police or rocket members, what do you guys thing of having the characters rp their way into which ever group too? Like...if someone wants to be a newbie police officer, They have to roleplay their way in (interact with existing characters, do an application, go through "training", or w/e else might be required to "join") this will remove the awkwardness of everyone being on one side or the other, but not being familiar with any of the other characters? So like....rocket grunts would need to be recruited by other rocket members based on their actions, and police rookies would need to go and apply for the job?
pft sorry, I'm not the most creative person there is ><;
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